Rhumbline

Rhumbline

Sail and trade across a real-scale 16th-century world, at the mercy of wind and weather.

Download the free demo

Windows and Linux · free · single-player

The game

Rhumbline is a free demo of an age-of-sail trading game. Take the helm of a small caravel in Seville and set out across a world built from real elevation data: the coasts of Europe, Africa, the Americas and Asia, with dozens of historical ports to visit.

This is an early demo, single-player, no account or server needed. Feedback is very welcome! Windows 10/11 and Linux x86_64; a dedicated GPU is recommended.

Screenshots

Seville by daySailing off LisbonCaught in a stormA port at nightThe marketThe sea chart

Trailer

The video is played from YouTube, which may set its own cookies. youtube.com/watch?v=0OHEiLWD1n4

More videos on the YouTube channel

Roadmap

What comes next, roughly in order. Plans can change as the game grows.

  1. Done

    Free demo v0.2.3

    Sailing by the wind, living weather, day and night, trading between historical ports.

  2. In progress

    Shipyards and new ships

    Buy, refit and upgrade your vessel, from a small sloop up to a galleon.

  3. In progress

    Skills and trades

    A captain who learns: trade, seamanship and command improve as you play.

  4. In progress

    Deeper markets

    Prices that react to what you buy and sell, regional specialities and taxes by nation.

  5. Planned

    Naval combat and boarding

    Broadsides in real time on the same sea, and boarding actions when you close in.

  6. Planned

    Exploration and discoveries

    Real animals, plants and landmarks to discover, and charts that lead to treasure.

  7. Planned

    The whole world

    More ports and regions across the Americas, Africa and Asia.

Devlog

Demo v0.2.3 and a new trailer

The free demo on itch.io is now v0.2.3, and there is a new trailer to go with it.

Roadmap and a call for artists

The site now shows what comes next, and an open invitation to artists who would like to contribute, credited by name.

The official website is live

Rhumbline now has its own home at rhumblinegame.com, with the trailer, screenshots, credits and this devlog.

Free demo v0.1.0 on itch.io

The first public demo is out for Windows and Linux: sail from Seville, trade between ports and ride out the weather.

Want to collaborate?

Rhumbline is made by a very small team. We are looking for artists — 3D modellers, illustrators, musicians, sound designers — who would like to contribute. We cannot pay, but every contribution is credited by name in the game and on this website, and you keep your rights under the licence you choose (CC0 or CC BY).

Write to [email protected]

Credits and licences

The full list of authors and licences is in CREDITOS.txt inside each download.

About AI-generated content

The game's icons, UI frames, compass rose, title screen art and game icon were generated with Z-Image-Turbo (Alibaba Tongyi, Apache 2.0 licence) running on MeigaHub, and then edited and assembled by hand. All 3D models, terrain, code and game design are not AI-generated except where credited.